![]()
Drag and drop your GIF or click to browse. Animated and static GIFs both supported. Batch upload available.
Select first frame (default), a specific frame, all frames as ZIP, or APNG to preserve animation.
Download the PNG or ZIP archive. Files are deleted from the server immediately after download.
Lossless format that preserves every pixel. Best for screenshots and logos.
Classic format for simple animations. Supports transparency and up to 256 colors.
Apple photo format used by iPhone and iPad. High quality with small file size.
High Efficiency Image Format — same as HEIC, used on Apple devices.
Modern image format by Google. Up to 30% smaller than JPG with the same quality.
Universal format for photos. Supported everywhere, great balance between quality and file size.
Uncompressed bitmap format. Maximum quality but very large file size.
Professional lossless format used in printing and photography.
Next-gen format with excellent compression. Up to 50% smaller than JPG.
Portable Pixmap format used in Unix/Linux environments.
High Dynamic Range format storing extended brightness data.
Flexible Image Transport System used in astronomy and science.
Portable Document Format. Convert PDF pages to JPG, PNG or WebP images.
Quick comparison to help you choose the right format
GIF was designed in 1987 for the 256-color displays of that era. It uses an 8-bit indexed palette — every image is mapped to at most 256 colors before LZW compression runs. Photographs and gradients show visible color banding because intermediate colors are quantized away. PNG (Portable Network Graphics) was created in 1996 specifically to replace GIF, using DEFLATE compression — the same lossless algorithm as ZIP — with no patent restrictions. PNG-24 stores 16.7 million colors (8 bits per channel, RGB). PNG-32 adds a full 8-bit alpha channel: 256 levels of opacity per pixel versus GIF's binary on/off. For logos, icons, UI screenshots, and any content with sharp edges or gradients, PNG is sharper, smaller, and more compatible with modern design tools.
GIF's transparency model is index-based: the Graphic Control Extension block designates one palette index as the transparent color. Every pixel with that index is fully transparent (alpha=0); every other pixel is fully opaque (alpha=255). No partial transparency is possible — anti-aliased edges were always matted against a specific background color at GIF creation time. When Convertify converts to PNG, those transparent pixels carry into PNG's alpha channel correctly: transparent stays transparent, opaque stays opaque. The limitation: if the original designer matted anti-aliased edges against white, those light-gray blended pixels are stored as opaque RGB values in the GIF — converting to PNG preserves them as-is. You get a white halo effect against non-white backgrounds. This is not a converter bug — the information was lost when the GIF was originally created.
| Feature | GIF | PNG |
|---|---|---|
| Color depth | 256 colors (8-bit indexed) | 16.7 million colors (24-bit RGB) |
| Transparency | 1-bit binary — on or off only | 8-bit alpha — 256 opacity levels |
| Compression | LZW (lossless) | DEFLATE + prediction filters (lossless) |
| Animation | Yes, native multi-frame | No — use APNG for animated PNG |
| File size — logos/flat colors | Small | PNG-8 usually 5–25% smaller than GIF |
| File size — photos | Large (palette quantization) | Larger than JPEG but lossless |
| Text/sharp edges | Jagged — 1-bit mask + 256 colors | Pixel-perfect with smooth alpha |
| Color profiles | None (implicit sRGB) | gAMA, sRGB, iCCP support |
| Max dimensions | 65,535 × 65,535 | 2,147,483,647 × 2,147,483,647 |
| Browser support | Universal | Universal |
| Best for | Simple animations, legacy | Logos, icons, screenshots, design assets |
Standard PNG is a single-frame format — it cannot store animation. When you convert an animated GIF to PNG, you get the first frame as a static image. Convertify gives you three options: first frame only (default, one PNG file), a specific frame you choose, or all frames extracted as individual PNGs in a ZIP archive. Each frame is a numbered file (frame-001.png, frame-002.png, etc.). The full-canvas output respects the GIF's Logical Screen Descriptor dimensions and composites each frame correctly — including disposal methods, so what you see is what the browser would have displayed at that point in the animation. If you want to preserve animation in a single file, choose APNG (Animated PNG) output instead — same .png extension, full 24-bit color, supported in Chrome 59+, Firefox 3+, Safari 8+, and all modern Edge versions.
Legacy brand systems from the 1990s and 2000s often contain GIF logos. These were created for 72 DPI monitors on white backgrounds — the transparent areas used 1-bit masking, and anti-aliased edges were pre-blended with white. Modern design tools — Figma, Sketch, Affinity Designer, Adobe XD, PowerPoint — treat PNG as a first-class RGBA import. Converting a GIF logo to PNG-32 gives you a canonical asset you can place on dark-mode UIs, colored backgrounds, and print layouts. If the GIF had clean aliased edges (pixel-art style, hard cutouts with no anti-aliasing), the conversion is perfect. If the GIF had soft edges matted against white, you will need to either re-export from the original vector source or use a manual defringe workflow after conversion.
Web developers commonly need to extract individual frames from animated GIFs to build CSS sprite sheets or step-based animations. A CSS sprite sheet serves all frames in one HTTP request; CSS animation-timing-function: steps(N) with background-position shifts advances through them. For this workflow, extracting all frames to PNG is essential — Unity, Godot, Phaser, PixiJS, and Unreal don't import GIFs natively. Important technical note: animated GIFs often store inter-frame deltas rather than full frames (optimization). A frame extractor that does not coalesce these deltas produces transparent-except-for-changed-regions frames for everything after frame 0. Convertify performs full coalescing — each extracted PNG is the complete composited canvas at that animation step, matching what a browser would display.
PNG-8 (indexed palette, up to 256 colors) is almost always smaller than an equivalent GIF because DEFLATE with prediction filters beats LZW on the same data — typically 5–25% smaller. PNG-24 (truecolor) encodes 3 bytes per pixel versus GIF's 1-byte index — for simple flat-color content this inflates file size. PNG-32 (RGBA) adds a 4th byte per pixel. For dithered photographic GIFs, PNG-24 or PNG-32 output is typically 2–5× larger than the source GIF — the dither noise defeats DEFLATE's prediction filters. The practical rule: use PNG-8 for logos and simple graphics (smaller than GIF), use PNG-32 for anything needing transparency (larger than GIF but lossless and correct). For photographic content, JPEG or WebP are better targets than PNG.
White background in converted PNG: the GIF had no transparency declared, or the converter flattened to PNG-24 instead of PNG-32. Verify the source GIF has a Graphic Control Extension with the Transparent Color Flag set. White halo around edges: the original GIF's anti-aliasing was matted against white — those edge pixels are opaque RGB values baked into the GIF data. Re-export from source vector or use Photoshop Matting → Defringe to clean edges post-conversion. PNG much larger than GIF: you converted to PNG-24 or PNG-32; for flat-color logos switch to PNG-8 output. Only first frame extracted from animated GIF: this is correct behavior for static PNG output — use all-frames ZIP or APNG to preserve animation. Colors look different: GIF has no embedded color profile; PNG can carry sRGB metadata. If your viewer is color-managed and the GIF viewer was not, colors may appear slightly different at equivalent display settings.